Questions & Answers

3D Panning! Be the first DAW on the market which does it...

+13 votes
59 views
asked Nov 8 in Studio One 3 Feature Requests by Ognam (420 points)
Panning can be done by interchannel level-differences like all analog mixers and all DAWs do, but also by interchannel time-differences. Time differences are for example produced when recording with a main stereo microphone setup with any distance between the two mics. This results in a more spacious and natural sound. In the digital domain it is very easy to emulate that. 1,5ms delay on eather the L or R channel will produce full panning to the side which has no delay. The effects of level- and time-based panning work additive, so how about just a little slider below the panning knob to adjust the percentages of the two ways of panning? Would be soooo smart! Time-based panning will sound more "in the room" and level-based panning more "in your face", so this little slider would act as a kind if 3D Panning knob! The middle position (50% time - 50% level) is the most natural sounding probably. The reason why no DAW has that is that DAWs since their first days tried to emulate analog mixers. Maybe it´s time to think different... don´t you think so?

1 Answer

+1 vote
answered Nov 8 by Skip Jones (69,870 points)

Thank you for the feature request. 

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