Questions & Answers

A fix for: Sidechain breaks when using the "Transformed to Audio Track" functionality

+28 votes
194 views
asked Jun 27, 2019 in Instruments and Plug-Ins by Regin (290 points)

I've made a video showing how a sidechain signal breaks when using the "Transformed to Audio Track" functionality

In essense, it works like this.

  1. Create an instrument channel and a kick channel
  2. add a compressor on the instrument channel and sidechain it to the kick.
  3. perform a Transform to Audio Track on the instrument channel.
  4. Result. The track is rendered leaving out the sidechain signal on the instrument track.
I would love to have added a feature to the Transform to Audio Track that listens to the sidechain signal when it renders the track.
To clarify things, I've made a video showing how a similar function in Cubase handles this task 

4 Answers

+1 vote
answered Nov 26, 2019 by robertgray3 (37,670 points)
Great FR, there are posts asking for this dating back to 2011. Logic and REAPER have done it since before that even, it would be nice to see this in Studio one
0 votes
answered Jul 13 by Regin (290 points)
I had high hopes for this feature was implemented in version 5, but unfortunately, I can confirm nothing has changed. Let's vote this feature up, shall we?
0 votes
answered Jul 13 by stevenkeen (2,020 points)
Workaround for now: Use an audio track as side chain input. This works.
0 votes
answered Aug 14 by shannongreywalker (1,500 points)
edited Aug 14 by shannongreywalker
In v5, The sidechained result now rendered correctly to the bounced replacement events.  But when you transform back to realtime, the original compressor (or ducking VST) is restored to the track's channel inserts, but the original sidechain routing is NOT restored. You have to remember what the original sidechain source was, and manually set up the sidechain routing all over again.

Interestingly, though, any Sends that exist have a different issue. When you transform to audio, the Send is removed entirely, so you lose the original processing through any FX tracks. But at least when you transform back to real-time, you get the Sends back.

Also interesting is that any channel notes you've written are lost during a transform and re-transform back.

So..... some small progress, but still far short of how it should behave.
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