Questions & Answers

Optimizing work is needed for big templates (workflow killer)

+22 votes
769 views
asked Sep 24, 2018 in Instruments and Plug-Ins by tapanisiirtola (1,520 points)
It's not uncommon that film and media composers have huge 1000+ track templates. I started building my own and while the template project grew and grew, Studio One got slower and slower. Here are a few things that used to take under a second, and now will take 5-10 seconds.

1) Adding a new track

2) Adding new outputs to instruments.

3) Scene switching is unusable (takes too much time to load the tracks)

4) Unsoloing (This one is weird. If I have a couple of instruments soloed in my 1000+ template and use the "global unsolo" button it takes a loong time, but using the instrument's solo buttons those unsolo immediately.

5) Maybe because of the number 4 point, the extract to audio takes HOURS! I have a deadline today and I've been sitting and waiting to get my mix project up and ready. I have used maybe around 50 tracks of my big template, but it is still going :/

My PC specs:

i7 6700K, 64Gb ram, Win 10, using SSD drives.

The latest version of Studio One 3.5

I use Vienna Ensemble Pro 6 (latest version) for hosting Kontakt and Play samples.

With Cubase, you don't see these kinds of slowdowns, so I'm afraid it is just a matter of optimizing the Studio One to bigger templates and how it handles large track count.

2 Answers

0 votes
answered Jan 18, 2023 by Lukas Ruschitzka (261,010 points)
 
Best answer
This issue has been enormously improved with version 5.5.

+2 votes
answered Oct 26, 2018 by fransvannispen (5,870 points)
There is an incredible performance issue in S1 regarding busses and the master fader. There are several threads about this.

I assume it has to do with the console emulation possibilities in S1, which are great but it probably means S1 is processing a lot of redundancy on all the channels to be able to have the bleed option.

Did a simple test that dropped bouncing speeds from 40x to 2.6x by adding just 1 plugin on the master fader. I have send in a bug report with this test case, so hope the will pick it up and optimize/fix this soon, as I too spend a lot of time waiting when working on bigger projects.
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