Questions & Answers

Why can't you just drag the timeline/playback cursor?

+9 votes
1,557 views
asked Jul 26, 2020 in Editing by emilepandolfi (380 points)
I am new to Studio one also. Could not believe you couldn't drag the playhead. But (hunt and punch) I found out that you CAN!!!! I don't know why I have been unable to find this answer. Apparently it's a deep dark secret:

Menu Bar/Studio One /Preferences/Advanced/Editing/

Check "Enable crosshair cursor for tools" (This lets you drag the cursor and then click at the location, but it can be annoying 'cause it's there all the time)

ALSO Check "Locate when clicked in empty space"  (This lets you locate the cursor in empty space without having to go to the top bar)

(EXPERIMENT WITH BOTH OF THESE CHECKED    AND    EITHER ONE BY ITSELF)

That handled it for me.

3 Answers

0 votes
answered Jul 31, 2020 by Lukas Ruschitzka (261,010 points)
 
Best answer

Thank you for the feature request. 

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+1 vote
answered Jul 26, 2020 by emilepandolfi (380 points)

(I have been using ProTools before this).   On further experimentation, I realized that you have to be using the range tool for the dragging crosshairs to work. If you use the arrow tool (or combination) the timeline cursor won't drag, but you can still move it and click it at the new location. So that may be a choice for some. 

With the arrow tool, you have to hold down Cmd (Mac) to get the crosshairs to show up and drag. 

I suggest you play with it till you find something that is workable for you.

0 votes
answered Nov 5, 2021 by ben67 (2,320 points)

This request also exists here: https://answers.presonus.com/39310/ability-to-drag-or-move-the-playhead-with-mouse?show=71791

Studio One is awesome but the way basic conventions are ignored is infuriating sorry (like mute/solo not syncing between tracks and mixer, no zoom to fit, no shortcut for save as etc etc). 

It wastes so much time, the software is fighting you before you've made any music. I've used at least 15 software titles with timelines (audio, video, 3D, motion graphics) and playhead interaction is identical. 

This aspect to S1 is a total downer. For the basics, just use established standards and implement intelligent defaults.

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