Questions & Answers

Plugin Upsampling On Render

+17 votes
asked Jan 4, 2016 in Studio One Feature Requests by Funkybot (21,440 points)
It would be cool if S1 had a user definable option to upsample plugins on transform and render. This would be helpful when it comes to synthesizers and effects that produce aliasing (amp sims, distortions, compressors, EQ's, tape sims, etc.) and other unwanted effects as frequencies approach or exceed the nyquist frequency in order to reduce the amount of aliasing (i.e. improve sound quality). The idea is that your project might still be at 44.1khz, but on render, the plugins would function as though they were running in a 88.2khz project so you'd have less aliasing and fewer artifacts (like EQ curves crinkling near nyquist).


I envision a box, that would be added to the render windows asking the user if they want to upsample, and if checked, the appropriate upsampling and conversion back down to normal would occur. If the user didn't want to use this feature, then they would obviously just leave the box unchecked.

3 Answers

0 votes
answered Jan 7, 2016 by AlexTinsley (902,820 points)
Thanks for the suggestion.

If anyone else agrees, or disagrees, please vote on it.
0 votes
answered Mar 13, 2016 by benreaves (9,840 points)
Oversampling on all rendering functions in S1 would be ideal. And since this obviously uses more CPU horsepower, an oversampling checkbox would be necessary for a good amount of users.
0 votes
answered Feb 19 by nicocaramel (980 points)
We can imagine also an oversampling setting on each insert slot. For oversampling in real time and/or render like some vst done internaly. With that you can choose plugin whose really need it.