Questions & Answers

Why are exploded Impact pitch tracks linked to the Kick Drum channel in the console, will not render?

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asked Oct 8, 2020 in Studio One 5 by Bob H (240 points)
Ok, Windows 10 in an I Buy Power computer; 16 gig of RAM; 64 bit; running Studio One Professional V 5.0.2.60299

I created a track of Impact, standard stuff: 2 kicks, snare, hihat, crash, one musical sample, one FX sample on one track.

I exploded the pitches into multiple tracks so that I could work with each one for obvious reasons. I could only render the 2 Kick Drum tracks to audio. The other 5 tracks are somehow still linked to the first Kick Drum in the CONSOLE. If I HIDE that Console Channel (the Kick Drum) those 5 TRACKS disappear! AND I cannot render them individually. Why?

1 Answer

0 votes
answered Oct 10, 2020 by Bob H (240 points)
I found the answer to my own question. The exploded tracks are still assigned to the Kick Channel as they were originally all on the same track. Go into the Track Inspector and reassign the track to its OWN CHANNEL in the console.

The track will now perform individually as a track should, and can now be rendered.
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