MSIGL727QF
Intel Core i-7
[email protected] (4 Cores 8 Threads)
16GB Duel Channel DDR4
Nvidia GTX960M (should be irrelevant as using integrated graphics)
Windows 10 64 Bit
Audio Driver: Realtek HD Audio version 6.0.1.8117
Studio One 3 (3.5.2.44603)
Put Simply,
When I play certain Mai Tai Synth Patches in Studio One 3, the performance indicator maxes out then the audio either glitches or cuts out, for what studio one would seem to imply is because of a lack of CPU power. However, my CPU is actually using less than 5% it's maximum load, and there is no RAM issue (see specs above)
I have tried many obvious solutions: buffer size, sample rate, audio drivers, ensuring no CPU cores are parked and all are dedicated to Studio One, setting it as a high priority task, so please don't suggest these. I have even had the tech team at my Music College look at the issue and between myself as a computer enthusiast and them as experts in DAWs could not figure out the issue, so that can only leave me to assume it is a specific software side issue.
It is probably worth noting that when I export the audio it renders it extremely quickly and produces perfectly good sound, so it is not impacting on my final mix thankfully, but it can be a bit of an annoyance to work around.