Questions & Answers

Disarm All on Faderport 8

+9 votes
68 views
asked Sep 5, 2018 in FaderPort 8 or 16 Feature Requests by owenroberts3 (290 points)
At current, when the Shift key is illuminated on a Faderport 8, the ARM button becomes 'ARM ALL'

This can be useful if you're working with multiple mics, but causes me regular problems if you accidentally have the Shift key activated, and press ARM to arm a track.  Now every track in your project is suddenly armed and you have to go through each track individually to disarm them.  Some tracks may be hidden from your current console scenes, but they're still armed, so you have to hunt through and find them one by one to disarm them.  On a project with 100+ studio tracks, this is infuriating.  I've also had feedback problems, if mics are still plugged into channels that suddenly become unintentionally armed.

Please add a feature where a second press of the 'ARM ALL' button becomes 'DISARM ALL'.

1 Answer

0 votes
answered Sep 5, 2018 by AlexTinsley (733,920 points)
 
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Thank you for the feature request. 

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