Questions & Answers

Why does my mixdown sound fine when re-imported but absolutely different when opened with EVERY other audio program?

+1 vote
asked Apr 2, 2020 in Studio One 4 by nicholasangus (130 points)
A lot of people have this issue. I've used a lot of different DAWs and never encountered this problem before, ever! The mix in S1 sounds good, the kick knocks, the samples are in the position I want them to be, everything is clear. Nothing is on the master bus and I'm only using stock FX with S1 prime. When I import the mixdown back into S1, sounds the same as the mix. No issues....

However, if I play the mixdown on WMP, VLC, iTunes. put into Audacity, Sound Forge, or ANY other program, the mixdown sounds like someone has over-compressed it and the positioning of the instruments (stereo image) changes A LOT. The mix lacks clarity, feels like someone has sucked out 475hz with a WIDE Q, and the kick sounds fluffy. Again, never had this issue on any other DAW, and I'm not the only one.

3 Answers

0 votes
answered Aug 15, 2020 by joestallings1 (160 points)
I am struggling mightily with this as well. I'm coming over from Logic Pro, and have never seen anything like this.
0 votes
answered Nov 28, 2020 by lancebrown-ochs (540 points)
Any luck with this yet?  I moved over to a new PC and now have the same issue all the sudden.
0 votes
answered Dec 3, 2020 by williammountney (320 points)
My guess for this would be that there is some kind of 3D or spatial sound processing turned on in Windows or your soundcard, and all of the other programs are playing via standard Windows Audio, which gets hit with the spatial sound processing.  Meanwhile, Studio One is going direct to the soundcard via ASIO, or to an entirely different one if you have a separate pro audio interface, and bypassing that processing.  These spatial processing and sound enhancement features can make any music sound way different than the original mix.  They're more intended for watching movies or playing games, and even then they sometimes sound weird.

For instance, there's something called Windows Sonic for Headphones, which in theory should only be happening when listening through headphones, but could be coming through the speakers too if it has misidentified what's plugged into the speaker jack. There's also Dolby Atmos and a bunch of other names for these types of sound enhancement and simulated 3D/surround features. If your soundcard has it's own custom control panel it there's probably a setting for it in there. If you find where this spatial processing setting is in your case and turn it off then your mix should sound exactly the same as in S1 when played via any Windows program.