Hi,
I wondering if anyone has any insight in how Studio One retains the information of an event FX that has been rendered? My questions concerns Melodyne in particular.
So far, I have found that:
- a restored audio event (edited with Melodyne event FX), will restore the Melodyne edits if the audio event is still in the same song.
- a restored audio event (edited with Melodyne event FX), will NOT restore the Melodyne edits if the audio event (track) is imported to another song.
- a restored audio event (edited with Melodyne event FX), will NOT restore the Melodyne edits if multiple renderings have been made AND the first rendered file is deleted (even in the same song).
It seems that the data for the Melodyne edits is stored with the song. Yet it also has something to do with the file created when rendering for the first time.
I think that it would be ideal if the data (edits) of the event FX could follow the file. As it is now, Studio One remembers that the event FX was Melodyne, even when imported into another song. But upon restoring, all the previous edits are lost.
Does anybody know exactly how this works?