Questions & Answers

Transform to Rendered Audio to include selected Plugins Only

+60 votes
2,314 views
asked Mar 8, 2017 in Studio One Feature Requests by tshadgett (4,680 points) 1 flag
When Freezing (or transforming) a track to Audio, it would be nice to select the plugins that I want to include.

Example: I might have a track with a DI'd guitar running through an Amp Sim, then an EQ and Compressor or some other effect. The Amp Sim is the biggest CPU hog in that instance, so would be good just to render that plugin and commit to the Amp sound, but leave the rest of the plugins in place as I might want to tweak them later.

6 Answers

+7 votes
answered Mar 8, 2017 by AlexTinsley (925,350 points)
selected Mar 19, 2017 by ghasenbeck
 
Best answer

Thank you for the feature request. 

If anyone else agrees or disagrees, then please vote it up, or down. 

To vote:

In agreement click on the little blue triangle pointing up.

In disagreement click on the little blue triangle pointing down.

The developers pay close attention to those that are voted on the most. 

You are allowed one vote. 

Just viewing and agreeing but not clicking on the vote does not help the issue. 

Please click on one or the other. 

+2 votes
answered Apr 22, 2017 by mauroiuliano (3,670 points)
Sometimes, it is really tough for me to understand why some FR don't get good result. This FR makes complete sense and should really be useful to anybody nevertheles the workflow.

Especially important for people that uses UAD accelerator to free up the dsp.
+3 votes
answered May 30, 2017 by bronsoncox (1,160 points)
Pro Tools' track freeze/commit has a similar feature. This is a big one for me.
+1 vote
answered Feb 5, 2019 by bailatosco (4,850 points)

This one needs to happen, I use it all the time in Reaper.

+2 votes
answered Dec 19, 2019 by jesseharradine (880 points)
Any movement on this one? Huge for ppl with uad !
+1 vote
answered Jun 11, 2020 by joshuajenkins (540 points)
Agreed!  I'll add to that and say that maybe whatever inserts are either bypassed or disabled can be ignored when transforming the track to audio and remain on the channel after.  I believe this is how Reaper does it.
...