Questions & Answers

Can we have "Dynamic Plug-in Processing" like in Pro Tools?

+47 votes
asked Mar 24, 2016 in Studio One Feature Requests by stevekitch (1,220 points)

Plugins seem to take up CPU power regardless if there is any audio passing through. This can mean resources quickly get used up. Pro Tools has a great feature called "Dynamic Plug-in Processing". When audio is being processed by the plug-in, it uses CPU power as it normally would. But when no audio is being processed by the plug-in, it ceases to use CPU power. That CPU power can then be allocated to another plug-in or process as needed. The result is much higher CPU efficiency for the system. Large sessions take up much less juice than when using Studio One. This is the only thing keeping me with Pro Tools. 

5 Answers

+5 votes
answered Mar 24, 2016 by justincrosby (1,010 points)
Agreed. Also CPU usage is pretty inefficient in Studio One when compared to Logic. It hit the CPU wall waaaay faster is S One than in LPX.... There has got to be a way to make Studio One more CPU efficient.
0 votes
answered Mar 26, 2016 by niles (52,270 points)
edited Mar 26, 2016 by niles
Is this request for VST2? Since VST3 already (should) do(es) it.
+6 votes
answered Mar 26, 2016 by stevekitch (1,220 points)
VST3 is capable of this. But Studio One doesn't utilise it.
+2 votes
answered Mar 28, 2016 by niles (52,270 points)

stevekitch answer If the plugin developer implemented it in the VST3 version, I doubt Studio One has any control over it. Try the VST3 version of Saturation Knob by Softube, for instance. It will neatly stop processing when there's no signal. Unfortunately most developers did not implement this feature in their VST3's (yet).

+4 votes
answered Aug 29, 2016 by stevekitch (1,220 points)
VST3 does support it but S1 doesn't. Reaper does it very well. If no audio is passing through a track then no CPU is being used.