Questions & Answers

Controlling "Sends" on selected track in "Studio One"

+2 votes
asked Jul 21, 2021 in Studio One 5 by haraldsson (630 points)
Is it possible to Control "Sends" on selected track in "Studio One" with a MIDI Controller?

3 Answers

0 votes
answered Jul 21, 2021 by matthewritenburg (17,280 points)

Yes.  It's super easy provided your MIDI controller is recognized by Studio One.  For instance,  I have an Emu Xboard MIDI controller connected to Studio One.  If I turn a knob on my MIDI controller, Studio One immediately notices it here:

You can see in the pic above that Studio One recognized knob 1 on my Xboard MIDI controller.  I can then right-click on a send level in a track and assign it to that knob.  Here you can see that I right-clicked on the send level to Bus 1 and can assign it to knob 1 on my MIDI controller.

After the send level is assigned to the knob on my MIDI controller I can control the send level in real-time with the knob.  I can also record the knob movement to create an automation envelope.

+1 vote
answered Jul 22, 2021 by haraldsson (630 points)
Thank you, and thank you for taking time to explain this. But this is not the issue. I want to be able to control the "Sends" on any selected channel. What you suggest only control the one parameter assigned to the controller. But, thank you.
+1 vote
answered Aug 22, 2021 by monoxide works (1,750 points)
Did you find a solution? The closest I found (not exactly but closely related) is from the old forum. But the trail has gone cold.

Other cold trails

Which is similar, they point to XML editing.

There was one particular website that helped me with this before. But the site is down now, it used to be called I had it pinned on my application but the site goes no where now. The key search terms would include "Creating Your Own Custom Basic External Device". That site went into simple XML coding. I'm looking for a similar solution again, since when I updated from version 3 to version 5 - I seem to have lost the functionality. I took it for granted and thought it was a native feature. I completely forgot my controller script was custom made!