Questions & Answers

Big Performance Solution for Studio One

+7 votes
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asked Jul 25, 2021 in Instruments and Plug-Ins by danielstaff1 (870 points) 1 flag
A request for a built in Audio Gridder solution for Studio One

For those of you that are not aware Audio Gridder is a way that you can offload DSP to a server or locally on the same system.

In my personal case for example, I am running a 5950X CPU which is a 16 core 32 thread chip, as good as the chip is for multicore use, we are all aware of the limitations you can run into with running a few too many heavy plugins in a single track and being constricted to having all of that processing locked to running on a single core. I run in to these issues mostly on my master bus. using plugins for the like of acustica audio can soon max out a cpu core and in effect choke out my project.

This is where Audio Gridder has been a game changer for me, I install the server app and the plugin on the same system, then in this case on my master bus instead of loading the plugins I need, I first load up the Audio Gridder plugin once for every plugin that I need and run each plugin within the audio gridder wrapper. This allows all the plugins to run external to studio one, not only does this allow to have high serial chains have zero impact on the project inside the DAW, but also due to each plugin being sent out on its own audio gridder instance... they are all now being spread across all of my cores outside of the daw. Basically making it possible to have my whole daw running all plugins in parallel. Basically in my case, instead of 100% cpu usage in studio one, the usage would now be next to nothing, while outside the daw the same single chain now uses 15% across all cores.

So more to the point. What if we had this built into studio one natively, instead of freezing a track due to the project getting heavy, instead you could have the option on a mixer track to outsource DSP locally due to having high core cpu, or even outsource DSP from another system, or multiple systems!

There is still a latency cost to all of this but when it comes to mixing and mastering of course it doesn't matter. plus if it was natively built in to studio one you could easily turn this feature on and off per track while retaining the normal use of plugin settings and studio one preset features. Currently with audio gridder its not like you can turn off audio gridder to run the plugin you chose as normal without loading a fresh native instance.
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