Questions & Answers

Mix FX currently not applied to tracks receiving sidechain signal from another track

+2 votes
asked Apr 13 in Mixing by ma46 (180 points)
Hi. It's more of a bug, in my eyes, but Presonus support told me to post it as a "feature request". Oh well.

When I have two tracks sidechained, for instance track 1 is feeding signal into a compressor on track 2, track 2 is no longer affected by the Console Shaper in the Mix FX slot on the Main Out master channel (Console Shaper or any other Mix FX plugin, like Softube Tape).

I understand it's because Studio One doesn't want to affect the same signal twice and it's seeing that track 1 is sending its already wet signal to another channel. But the thing is that the signal from track 1 is only used to trigger a compressor on track 2 - i still want track 2 to be treated with the Mix FX plugin.

Is it possible for you to make it so that clicking the "Sidechain" button on an insert plugin (e.g., the compressor on track 2) allows Mix FX on the parent buss channel to still affect the track with a plugin receiving sidechain signal?

3 Answers

0 votes
answered May 5 by ryanm1 (7,190 points)
What if track 2 is a bus and you use passthrough?
0 votes
answered May 5 by ryanm1 (7,190 points)
I just tested it. A work around is to put your sidechained compressor on a bus, with track two feeding that bus. For example if you want your kick to duck your bass, send your bass to a bass bus and put the compressor on the bass bus. Send the kick to that compressor's sidechain. Your master mixfx will still work on the bass track in this scenerio. But you're right, if the sidechained comp is on a track, that track will not be affected by the mix fx. They should fix this.
0 votes
answered May 9 by ma46 (180 points)

Thanks for checking, Ryan. I already know that. Unfortunately that only works sometimes. I often separately sidechain things that are feeding into the same bus, my routing can get a bit complex at times, so this isn't the most convenient workaround. Still a workaround either way. I really hope Presonus fixes this asap.