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timestretch + render bug / transpose bug

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asked Jan 7 in Studio One 5 by matthewlove (220 points)
Apologies if this has been addressed, I haven't found mention of this.

   If I Timestretch an event using an algorithm besides "Drums", then render to audio (this works as expected), but then render back to Realtime audio: the Timestretch algorithm doesn't revert back to the original selection as it should.

   On a related note, Transposing a Timestretched event doesn't work (nothing happens).  If this is by design or just a bug, I don't know.

   Please let me know if any of this is user error.

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