Questions & Answers

pre-roll on playback

+2 votes
890 views
asked Feb 7, 2022 in Editing by karelvancooten (170 points)

Just purchased a StudioLive III Console and now I am trying to find out if Studio One can replace Protools (25 years experience)
First I have to say Studio One is in many ways ahead of Protools but too much focused on music based projects and not the jack-of-all-trades Protools is.
My company does a lot of post-production and so a lot of dialog editing.
With that workflow the one option I extremely miss in Studio One is pre-roll on playback.
That is the only way to quickly review any edit made.
Now I have to reposition the cursor after every edit or alignment. After 200 cuts/edits this becomes rather annoying.

BTW: I fiddled around with a custom macro with a cut, nudge one bar back and then play.
But with that I found out the playback buffer is not refreshed and does not playback the edit just made.

So why not add a pre-roll on playback to Studio One?

3 Answers

0 votes
answered Jul 5, 2023 by Lukas Ruschitzka (258,390 points)
 
Best answer
Preroll on playback is possible with the (free) Navigation Essentials add-on:
https://studioonescripts.com/navigationessentials/

+2 votes
answered Feb 10, 2022 by wesleypeterson (20,940 points)
Enable Return to Start on Stop by right clicking the play triangle and then move the downward triangle where you want to start at. I also use play loops when going over the same part multiple times, just draw the loop at the top of the measure ruler, '/' turns it on and off. Preroll is enabled by clicking the wrench icon next to the metronome at the bottom of the screen. That's all I can think of that might help ya. Good luck.
0 votes
answered Feb 12, 2022 by tothrec (32,260 points)
I also do a lot of non-music audio editing.

Have you tried hitting the minus key or shift+minus on your 10-key?  That rewinds just a bit.  Adding shift constrains it to measure increments.

And if you press F it will prevent the window from scrolling beyond your edit point while you work on the edit.

Hope this helps,

Steven
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