I have an audio track made up of audio clips that fade in and out from eachother, creating a continuous audio file.They all have fades i.e there is not a single piece of audio that doesnt fade in and out from one audio clip to the next. They also don't clip the master fader, not even close. It sounds perfectly smooth during playback in Studio One.
However, when I bounce this track (made up of little parts) to one long, new audio file, this new bounce has pops in it. I can't see why. I have tried bouncing in realtime, bouncing offline, merging the file first before bouncing...
Could anyone help me solve this problem and tell me why it happens? Computer specs below in case it's relevant.
- Intel Cor i7 4 GHz, 32 GB RAM
- Windows 10 Pro, 64 Bit (kept up to date but NOT the creators update)
- Studio One v3 Pro (up to date)
- Focusrite Scarlett Solo audio driver (driver up to date)